Robrun.spaceFan database

Mechanics

The rules of the city in one place: what you lose, what things cost, and how each system actually works. Tables first, opinions last.

12 reference pages plus a glossaryChecked against game build 26615022
Servers and wipes

How states work, when fresh servers open, what the 7-day Federal Raid takes and what you keep.

Key factWipe every 7 days per state
Roles and death

Citizen, Criminal, Cop and Settler: what each role can do, and exactly what you lose when you die, surrender or get raided.

Key factSurrender keeps your gear
Notoriety

Your criminal level from 1 to 5: how much it adds to sale prices, what raises it, and why it brings more police.

Key factUp to +50% Fence prices
Police and prison

Cop slots, badges and pay, how arrests and bribes work, and how the feds turn your wealth into permanent authority.

Key fact$9,000–15,000 per arrest
Money and laundering

Dirty cash, clean money and BCoin: how laundering works, base limits, who buys what, and where money flows.

Key factSmall House holds $50M dirty
Barter

Every barter recipe in the game, what each output opens, and which trades are worth making.

Key fact9 live recipes
Cumulative items

Action Cameras, Code Tablets, USB Hacking Tools, Deposit Box Keys and Cargo Sheets: how they fill, what they sell for and what they barter into.

Key factCamera: $15,000 → $50,000
Cargo and production

Cargo rules and prices, the Cargo and Contraband Workbenches, and the full Grow Room and Chemical Laboratory chains.

Key factCargo up to $500,000
Base and plots

Titles, renting a plot, vendor tiers, structures and furniture, and what owning a settlement gets you.

Key factFirst title: $100,000
Raids and defense

Defense levels, Decoders and Electronic Fuses, how many Decoders each building takes, alarms, the raid lock and eviction.

Key factMax Small House: 150 Decoders
Clans and territory

The power pyramid, clan rules and ranks, how clan battles work, the 22 city objectives and the 10 districts.

Key fact100 members, 5,000 coins
Vehicles

Free rentals, owning a car, all seven cars and their stats, every mod, cargo capacity and the Romanov R8 helicopter.

Key factVan + racks = 12 cargo
Glossary

Every game term from authority to Vendor tier, defined in a line or two, with a link to the page that covers it.

ReferenceA–Z game terms