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Base and plots

Titles, renting a plot, vendor tiers, structures and furniture, and what owning a settlement gets you.

Updated 15 Nov 2026Game build 26615022

You get one plot, rented inside a settlement that another player owns. To rent it you need a Land Plot Title that matches the district level: $100,000 for level 1 after $50,000 of research. Your plot’s district level then sets your Trade Laptop tier, which decides what you can buy.

Getting a plot

  1. Research and buy a Land Plot Title on the Trade Laptop. Researching only unlocks it; you still pay the price.
  2. On the global map, pick a settlement that has an owner. You can’t enter an unowned settlement, and unowned land can’t be claimed.
  3. Open the settlement map to see residents’ houses and free spots.
  4. Find a rental sign on a free spot and sign the contract.
  5. Place a house and other structures through the plot plan.

Check that the state still has free spots before you spend on a title. Titles also drop as loot now and then.

Titles

TitleLets youResearchPriceVendor tier
Land Plot Title (lvl 1)Rent in a level-1 district$50,000$100,000—
Land Plot Title (lvl 2)Rent in a level-2 district$200,000$800,000I
Land Plot Title (lvl 3)Rent in a level-3 district$1,000,000$2,000,000II
Settlement Title (lvl 1)Buy a level-1 settlement$100,000$200,000—
Settlement Title (lvl 2)Buy a level-2 settlement$500,000$2,000,000I
Settlement Title (lvl 3)Buy a level-3 settlement$2,000,000$6,000,000II

Prices went up on 5 Nov to fit the 7-day cycle. Since 4 Nov, level-1 land is paid with the title document rather than cash.

Plot level and vendor tier

Your plotTrade Laptop tier
No plot (living at Lenny’s)I
Level-1 districtI
Level-2 districtII
Level-3 district (Highlands)III

House type doesn’t matter, only the district. Tier III items such as the Chemical Reactor III, the legendary Electronic Fuse and the top cars all need a Highlands plot.

Moving and plot rules

  • Renting a new plot moves your whole base. Everything transfers and the old plot is freed.
  • You can’t move while your base is under a raid lock.
  • The settlement owner takes a percentage of your laundering and your laptop purchases.
  • Your base becomes a respawn point. A First Aid Cabinet heals you and lets you pick a respawn point in the settlement.
  • Without a house you can only use rental cars. With one, put a car key in the key locker and the car appears in the garage.
  • Party members get full access to your house. There is no other permission system.

How building works

There is no build menu. Every structure and piece of furniture is an inventory item that you buy, loot or take from someone else’s bag, then place. Furniture arrives in a box that you drag onto the building plan, the blueprint board on the house wall (open it with “Modification”). Slots are typed, so a safe goes in a safe slot. A new main building already has a laptop, a first-aid kit and a few cabinets.

Structures

StructureFunctionKey statsPrice
TrailerStarter house5M dirty cash, 1 laundering slot, protection 5, 9 fuse slots$10,000
Small HouseMain house (tier II, research $200,000)50M dirty cash, 3 laundering slots, protection 15, 27 fuse slots$600,000
Car LiftSwap car mods at home—$10,000
Car GarageParking and storage1 spot$25,000
Large Car GarageParking and storage2 spots$70,000
HelipadLand a helicopter (tier II)—$500,000
WorkshopLots of workbench slots—$75,000
WarehouseLots of storage slots—$100,000
Grow RoomGrow Room6 Grow Table places$100,000
Chemical LaboratoryChemical Laboratory—$110,000

Fences (Farm, Mesh, Metal, Concrete) are covered with their defense values in raids and defense.

Core furniture

ItemResearchPriceTierNotes
Small Safe$50,000$32,000IRaider needs a Master Key
Small Security Cabinet$40,000$30,300IMaster Key needed; 30-year sentence
Small Nightstand$15,000$4,000IOpens freely once the building is hacked
Small Rack$12,000$3,500IHolds cargo; opens freely
Cargo Workbench$5,000$15,000IOpens cargo
Contraband Workbench$20,000$20,000IRepacks contraband
Collection Table$5,000$15,000ICollections
First Aid Cabinet$5,000$15,000IHeal and respawn
Banknote Counter$10,000$30,000ILaundering Desk upgrade

Owning a settlement

A Settlement Title of matching level buys a whole settlement. The owner lives there free, rents plots out and takes a cut of every resident’s laundering and laptop buys. Tax is collected in person at the collectors’ van.

RuleValue
Max settlements per player5
Can it be seized before the wipe?No
Can bases inside it be raided?Yes, each base on its own
Name length3–16 characters
Giving one upNo button for it
Tax accrualStops until the last batch is collected

Map buildings and settlement bonuses

Special buildings sit on their own map cells. Settlements on neighbouring cells (usually 4 to 6) get the bonus, and bonuses stack.

BuildingBonusCount
Arms Factory−15% on weapons at vendors7
Bunker+3 defense to the house, outbuildings and fence6
Gear Factory−10% on equipment at vendors5
LaboratoryCooking cycle 20% faster3
Abandoned CheckpointDifferent settlement layout, walled by a checkpoint3
Reservoir+50% chance of an extra harvest2
Black MarketContraband repacking pays more (Highlands only)1
Tip
For a first plot, a level-1 settlement next to an Arms Factory, Gear Factory or Bunker is a solid pick: cheap title, and a bonus you will use every day.

Land Plot TitleLand Plot TitleLand Plot TitleSettlement TitleTrailerSmall HouseFirst Aid CabinetSmall Safe

From the FAQ

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