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Power Pyramid: From a Hobo to the Shadow Governor

Kefir laid out the five steps of ROB RUN's social ladder, from a Hobo at Lenny's Motel to the Shadow Governor who taxes every other clan in the state.

AnnouncementKefir · Steam announcement

The higher you climb, the bigger the cut you take from everyone below you. That is the whole idea of the power pyramid, and money flows up it: residents pay the settlement owner, the owner pays the district clan, and the district clan pays the Shadow Governor's clan.

The five tiers

Power pyramid tiers
TierWhat you ownWhat you getWhat you can lose
1. HoboNothing. You sleep at Lenny's Motel.—Time
2. Settlement ResidentA rented plot with your base and businessesNew Shipments, Sales Center access, cheaper contrabandThe plot
3. Settlement OwnerA whole settlement, via a Settlement TitleRent, tax on residents' laundering and Black Market buys, free base placement, no seizure before the wipeNothing until the wipe, but tax runs can be robbed
4. District OwnerA district, held by your clanA cut of all settlement taxes in it, faster laundering that scales with district levelThe district, to a stronger clan
5. Shadow GovernorLeadership of the clan holding Highlands, one per stateBest laundering rates, taxes on every other clan, state switching with property kept, helicopter purchasesThe title, if Highlands falls

What it means in practice

  • Getting off the motel floor is the first real step. A plot unlocks Shipments and lets you sell at your district's Sales Center. You need a Land Plot Title.
  • Owning a settlement (Settlement Title) is safe until the wipe, but you have to drive the tax money out yourself.
  • Districts and Highlands are clan territory. You take them in clan battles, not by buying anything.
  • Only bases in Highlands can buy helicopters such as the Romanov R8.